_speech = new TextToSpeech(this, this);
So, those delegate/event things turned out to be anonymous inline classes implementing an interface.
Now, I like anonymous inline methods. They can make code easier to understand, because you’re not jumping all over the place to do a simple task.
But inline interface implementations? No thank you, I don’t need a full “public void function(){}
” in the middle of a function call. At least not when all I have to do is “_init = true;
“.
So, then…Â My class now implements OnInitListener
and all I have to do is pass the function I was calling “this”.
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